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Weird stuff / bugs in Wavosaur

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Joined: 10 Jan 2012
Posts: 5

PostPosted: Tue Jan 10, 2012 8:02 am    Post subject: Weird stuff / bugs in Wavosaur Reply with quote

Good morning ladies and gentlemen! lol Okayyyyyy

#1. Wavosaur is always writing a 4 lower times output buffer size (e.g. 256 samples) in Wavosaur.you cfg when you set it to 1024 in the Audio Configuration window. Mad Shocked Very Happy

#2. Wavosaur always resets the OUTPUT bitdepth to 16 bit when not using ASIO for audio out. If you change it to 24 in Wavosaur.cfg and start the program, immediately changes it back to 16 bit. Rolling Eyes

Is 24-bites output when not supported not using ASIO? What API does Wavosaur use by default on Windows 7 / Vista ASIO when is not selected? Razz Cool

What's even more odd is when the INPUT bitdepth is set to 24bit in Wavosaur.cfg, Wavosaur doesn't mess with this setting (it stays at 24bit even after closing the program).
In the navy!!

#3. Is it even possible to clear the MRU entries or set files ('x files with scully') recent history to zero? Okayyyyyy
("MRUCount 0" doesn't work)

Thanks and 'Au revoaaar'
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