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High CPU-usage on Windows 2000

 
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ArnoRog



Joined: 12 Feb 2007
Posts: 4

PostPosted: Mon Feb 12, 2007 9:15 am    Post subject: High CPU-usage on Windows 2000 Reply with quote

Hi,

First of all, how is it possible to make such a small program with so many features! Really great!

I've just tried it on a Windows 2000 (professional) pc and I could not help noticing that the program uses a lot of CPU-power. When the program gains focus CPU-usage jumps to almost 100 %, when it loses focus, cpu-usage drops to normal (about 0).
It also looks like the cursor is flickering constantly.

Is there an explanation for this behavior?

Kind regards,

Arno Rog
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Rex
Site Admin


Joined: 05 Oct 2006
Posts: 789

PostPosted: Mon Feb 12, 2007 11:36 am    Post subject: Reply with quote

Hello,
This CPU issue is probably graphic-related, we had the same problems with previous releases. Did it happen when there's no file loaded too ?
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ArnoRog



Joined: 12 Feb 2007
Posts: 4

PostPosted: Mon Feb 12, 2007 12:24 pm    Post subject: Reply with quote

Hi,

Yes, it might have something to do with the cursor. The cursor is flickering, even in an empty window.

Hope this helps,

Arno Rog
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Rex
Site Admin


Joined: 05 Oct 2006
Posts: 789

PostPosted: Mon Feb 12, 2007 1:11 pm    Post subject: Reply with quote

The cursor flickering is normal (but shouldn't be so noticable).
If the CPU is still high maybe the sound engine is also involved.
We have optimised the sound engine, so maybe the next release will fix your problems.

Do you experience glitches when playing ?
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ArnoRog



Joined: 12 Feb 2007
Posts: 4

PostPosted: Tue Feb 13, 2007 7:52 am    Post subject: Reply with quote

Hi Rex,

Yes, during silent parts everything goes fine, but sound is played with interuptions/glitches.

Hope this helps!

Arno
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Rex
Site Admin


Joined: 05 Oct 2006
Posts: 789

PostPosted: Tue Feb 13, 2007 2:43 pm    Post subject: Reply with quote

We'll see if the next release is working for you, i hope that.
We have made optimisations and some cpu issues (about sound engine)have been fixed so it should work. Next release is coming soon!
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ArnoRog



Joined: 12 Feb 2007
Posts: 4

PostPosted: Wed Mar 14, 2007 12:36 pm    Post subject: Reply with quote

L.S.

Problems solved!!!
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